![]() TSLRCM purely restores content and does not modify existing content, in contrast to The Sith Lords Restoration Project by Team Gizka which seeks to improve the existing game in addition to restoring cut content. There are also other forms of cut content such as an insane Dustil Onasi and "Darth Atris" that are left out due to little existing material and plot conflicts. Cut content not restored in TSLRCM includes the planet of M4-78 and the GenoHaradan organization, both of which are being restored in separate projects. With a much larger budget and the expanded scope of being a remake rather than a remaster, this could be one of the most exciting remakes we’ve seen in some time.The aim of TSLRCM is to restore the maximum amount of cut content possible back into The Sith Lords game while addressing several game stopping bugs. Aspyr Media is a Star Wars machine, having pumped out solid remasters of classic Star Wars titles over the past few years. In Star Wars: Knights of the Old Republic’s case, there is little cause for concern. Some remasters and remakes end up launching with issues when handed off to companies that don’t understand the heart of the games they’re reimagining. While the remake is still early in development with little information to go on, this is a promising project. Star Wars Knights of the Old Republic Remake Outlook There’s no information on this exclusivity window, but partnerships like this tend to range anywhere from six months to two years. It will still launch on PC, but in the console space, PlayStation 5 gets it first. According to the wording on the PlayStation Blog and Aspyr’s announcement tweet, the current launch is being handled in partnership with PlayStation. The original Star Wars: Knights of the Old Republic was console exclusive, so it would be fair to assume an Xbox version of its remake. Star Wars Knights of the Old Republic Remake Xbox release? However, in order to provide a consistent experience, remaking the original Star Wars: Knights of the Old Republic was in order. Looking at consumer and critical consensus, KOTOR 2 needs a remake far more than its predecessor. By focusing less on the technology, the studio could focus more on looking at KOTOR 2’s design documents, source code, and existing mods which used cut content (opens in new tab) to restore a game that was never truly finished. ![]() A KOTOR remake could be the perfect opportunity to revive the sequel’s original vision.Īs Aspyr Media comes closer to launch, they’ll already have the gameplay systems, assets, and technology in place to allow a quicker turnaround for a potential KOTOR 2 remake. KOTOR 2 was infamously rushed out the door too early, leading to a lackluster sequel with tons of cut content. We can’t say to what extent the gameplay will be altered, but the relationship between KOTOR and its sequel can’t be ignored. The original KOTOR is a universally praised title, leaving little room for error, as Aspyr aims to preserve the original’s integrity, giving it a new lease on life using modern technology. Interestingly, the PlayStation blog also makes mention of the fact that some of the original game’s developers are at Aspyr, chipping away at the remake. They were even responsible for the iOS and Android ports of KOTOR 1 and 2. They’ve worked on the modern-day releases of Star Wars Episode 1 Racer, Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight 2: Jedi Outcast, and Star Wars: Republic Commando. If you aren’t familiar with them, you’ve probably played one of their many Star Wars conversions on current platforms. Without Bioware helming the project, there’s no other studio that makes more sense for a KOTOR remake than Aspyr Media. Star Wars Knights of the Old Republic Remake Studio and Speculation
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